Monitoring and improving aggressive impulses
Impulsar is a fun and entertaining educational game used for real life therapy. The game offers psychologists and therapists a tool to monitor and improve aggressive behaviour. The methods used in Impulsar were designed and tested by GGnet, also the official partner of this educational game.
Gaming as a therapy
Impulsar is all about learning to control aggressive impulses. The game is set in space and players are challenged to help fertilize planets across the galaxy. To do this they have been given control over a spaceship and need to fly over to these planets. However, some planets are unstable and while flying over to these planets, players may be confronted by these uninhabitable planets. Can they stop their ship fast enough and return home in time?
This method is used as a metaphor to throwing a punch. The fist has become a spaceship, and the victim of the punch is now a planet. By confronting players with unstable planets, they need to realise this in time and ‘stop their punch’. These are called Stop Trials.
Psychologists and therapists can modify the settings of the game. How many of these stop trials occur? What is the average distance a player needs to fly to reach planets? They are also provided with all the data concerning the results and improvements of patients.
As an extra entertaining feature players collect achievements throughout the game. This way they can monitor their own accomplishments and set goals for themselves.
- A unique therapeutic tool used to monitor and improves aggressive impulses
- A entertaining and fun method of working with patients
- A extensive backend used to modify settings and closely follow results of patients
Impulsar is currently still in development. Release date is set for the first quarter of 2011. Please contact us for further information regarding availability and use of the game with patients.